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MARII - Maritime Intelligent Interface

MARII - Maritime Intelligent Interface

MARII is an intelligent collaborative interface that replaces traditional computer setups with a collaboration focused table system with gesture-tracking, voice input and an LLM that doesn't interrupt you.

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Current Project Overview

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MARII: Maritime Intelligent Interface

MARII is designed to tackle a major headache in AI collaboration: „ping-pong prompting“ and the complex problem of agent task delegation. To test our solution, we created a maritime simulation where multiple operators sit around a table, collaborating on a mission with the help of LLMs.

Here is how the project evolved from a hardware challenge into an intelligent software solution:

1. Pivot from Touch to Tech

Initially, we planned on using a large touchscreen table for the operators. When we found out we couldn't get our hands on one, we had to think outside the box. Our workaround? A standard screen paired with a camera system that tracks hand gestures. This switch from touch screen to camera based system enabled us with even more room for different gestures.

2. Gesture Control & Calibration

To make the normal screen feel interactive, we built a gesture recognition system. A static index finger held for 0.3 seconds emulates a touch click, a circular hand motion selects an object, and a quick shake deletes it.

To get the camera and screen on the same page, we borrowed an idea from robotics: ArUco markers. When the calibration key is pressed, the screen displays these markers, allowing the camera to map its position relative to the screen.

3. Voice & The Intelligent Orchestrator

With the hardware sorted, we integrated live voice transcription so operators can speak directly to the AI. However, since our system is built for multi-person collaboration, the last thing we wanted was an AI that constantly interrupts human conversation.

To solve this, we built an intelligent orchestrator architecture. The orchestrator listens and decides exactly when the AI needs to speak out loud. If a verbal reply isn't necessary, the AI stays quiet but still executes its tasks in the background, like updating a summary right on the screen.

PROJECT TIMELINE

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Drafts for the UI

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Meeting Notes First Meeting

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Meeting Notes 2026-04-14

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Meeting 2026-04-21

Which inputs do we need and what are the possible ways of giving these inputs to the system?

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Our new ideas in adaption to the feedback from the last meeting with the profs

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The updated BOM

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Sprint Review 30.04.2026

This is the feedback from the profs from the group presentation.

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Internal Meeting 5.5.2026

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21.08.2026

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28.05.2026

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10.06.2026

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Internal Meeting 16.06.2026

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Internal Meeting 20.06.2026

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Internal Meeting 22.06.2026

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Fachgruppe

Creative Engineering

Art des Projekts

Keine Angabe

Zugehöriger Workspace

CE-C6 Teamprojekte SoSe2026

Entstehungszeitraum

Sommersemester 2026